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By Seibu Kaihatsu 1995
The
first time I ever played a Raiden game was at a Pizza Hut (which in my area
always have better games than the arcades) back in 1993... and I must have wasted 5
bucks on the thing. I liked the game so much that I soon went looking for the
SNES port known as Raiden Trad... but I never could find a
copy. Supposedly the SNES version was a crappy port, so perhaps that worked
out for the best. A few years later, it came to my attention that this
new-fangled Sony device was receiving a two-in-one deal known simply as
"The Raiden Project". Needless to say, I was sold
on the PSX right then and there. Toshin-what? Ridge who? Now, it was a full
year after the PSX's launch before I got one, and by then RP's great
popularity was apparent; I had the hardest time finding a copy, and when I
did I paid only $19 for it, brand new. I almost feel sorry for ripping off
that poor Kaybee store like that. :)
STORY: Standard shooter fare...
Raiden: Aliens are invading
Earth, and have utterly destroyed our defenses!
Some nameless group of scientists have managed to capture an alien fighter
and used the technology to create a super-fighter, which
naturally is humankind's last hope.
Raiden II: Aliens come
back for revenge blah blah blah.. Well, if you're looking for some
sort of deep plotline in your shooters, learn Japanese and go play Radiant
Silvergun. :)
GAMEPLAY: RP's greatness lies not
with
what it does, but how it does it. Gameplay wise, Raiden and Raiden
2 are little removed from
Xevious, though you do get a few
new weapons. In both games, your ship has three sets of weapons. The main
cannons can fire vulcan shots, lasers, or
this neat looking homing plasma (R2 only). Once the coolness
of the plasma weapon wears off, you'll realize it pretty much sucks and start
using the other two weapons. The laser is supposed to be the most powerful
weapon (since it only fires in a small area ahead of your ship); however, the
vulcan shots can cover the entire screen when powered-up fully, and at
point-blank range the vulcan is actually more powerful than the lasers. Of
course, fighting bosses at point-blank is usually quite risky. You also have missiles
at your disposal. Normal missiles fire straight ahead and
are more powerful than the homing missiles, which are weaker
but fire more quickly. Also, you have a limited supply of Bombs.
Normal Bombs create a large blast radius that causes heavy
damage to anything in its range and absorbs enemy fire. Cluster Bombs
(R2 only) spread over a larger area but cause less damage.


OVERALL: 10/10. Raiden 2 remains to this
day the standard to which I compare all vertical shooters. It might not have
the innovation or graphics of, say, Radiant Silvergun, or
the awesome Zuntata soundtrack of Darius Gaiden, but makes
up for that by still being a blast to play. A must have for anyone with a
PSX. Don't just sit there, go grab yourself a copy now!
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