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Treasure Co. Ltd is a Japanese video
game developer, founded by former employees of Konami on June 19, 1992.
History
Before
foundation
The core founding members came from various
development teams within Konami Tokyo; the most notable being the teams
behind the arcade and NES Bucky O'Hare games. The team behind the
arcade version included: Hiroshi Iuchi, primary background artist and
director of Radiant Silvergun and Ikaruga; Norio Hanzawa (aka
NON), primary music composer; and Tetsuhiko Kikuchi (aka Han), primary
character designer. The team behind the NES version included: Masato Maegawa,
CEO and founder; Kaname Shindoh, graphic designer; Hideyuki Suganami,
programmer; and Kouichi Kimura, graphic designer.
Contrary to popular belief, no significant
employees were involved in the development of Contra: Hard Corps, Super
Castlevania IV, or Tiny Toon Adventures: Buster Busts Loose.
However, one to three identifiable employees were involved in the following
Konami games:
- Aliens (Arcade)
- Axelay (SNES)
- Bucky O'Hare (Arcade/NES)
- The Castlevania Adventure (Game Boy)
- Castlevania II: Belmont's
Revenge (Game Boy)
- Contra (Game Boy)
- Contra III: The Alien
Wars (SNES)
- Rocket Knight Adventures (Mega
Drive/Genesis)
- The Simpsons (Arcade)
- Tiny Toon Adventures:
Babs' Big Break (Game Boy)
This issue is important and confusing because
some critics consider the quality of Treasure's games to be inconsistent. For
example, games like Silpheed, Stretch Panic, and Hajime no
Ippo: The Fighting appear to share the design aesthetics of other game
companies, not Treasure, while games like Super Castlevania IV
deceptively seem to have been made by Treasure employees while still at
Konami.
After foundation
Treasure is known for intense action games, with
a lot of creative work put into the gameplay. Their design aesthetic usually
involves taking the basic elements of a genre, adding something new to the
play mechanics or controls, as well as adding many new and varied elements
into the level design. They are also known for their boss levels, which are
almost always the focus of the game. On older systems, these featured larged
multijointed sprite bosses (using a technique where each arm or appendage was
a still picture that was rotated for movement instead of the entire boss
being one picture). They were also once notorious for their apparently explicit
policy that forbade themselves to develop sequels of their games, although
Treasure employees have said on numerous occasions that no such policy
existed.
Games developed by Treasure
Items marked with a '*' were not released in
North America/Europe/Australasia.
- Gunstar Heroes (1993, Sega.
Sega Mega Drive/Sega Genesis; Unknown date, unknown publisher, Sega Game
Gear)
- McDonald's Treasure Land
Adventure (1994, Sega, Mega Drive/Genesis)
- Dynamite Headdy (1994, Sega,
Mega Drive/Genesis; Unknown date, unknown publisher, Game Gear)
- Yu Yu Hakusho Makyo
Toitsusen (1994, Sega, Mega
Drive/Genesis*)
- Alien Soldier (1995, Sega,
Mega Drive/Genesis)
- Light Crusader (1995, Sega,
Mega Drive/Genesis)
- Guardian Heroes (1996, Sega,
Sega Saturn)
- Mischief Makers (yuke-yuke!
Trouble Makers) (1997, Enix (JP)/Nintendo (US), Nintendo 64)
- Silhouette Mirage (1997, ESP,
Saturn*; 1998, ESP (JP)/Working Designs (US), Sony PlayStation)
- Radiant Silvergun (1998,
self-published, Arcade*; 1998, ESP, Saturn*)
- Rakugaki Showtime (1999, Enix,
PlayStation*)
- Bangai-O/Bakuretsu
Muteki Bangaioh (1999, ESP, N64*; 1999 (JP)/2000 (EU)/2001
(US), ESP (JP)/Swing! Games (EU)/Conspiracy Entertainment (US), Sega
Dreamcast)
- GunBeat (Cancelled,
unknown publisher, Arcade)
- Silpheed: The Lost Planet (2000 (JP)/2001
(US/EU), Capcom (JP)/Swing! Games and Conspiracy Entertainment
(EU)/Working Designs (US), Sony PlayStation 2)
- Sin and Punishment:
Successor to the Earth (2000, Nintendo, Nintendo 64*)
- Stretch Panic (hippa linda)
(2001, Conspiracy Entertainment (US)/Swing! Games (EU)/Kadokawa Shoten
(JP), PlayStation 2)
- Ikaruga (2001,
self-published, Arcade*; 2002, ESP, Dreamcast*; 2003,
Atari, Nintendo GameCube)
- Tiny Toon Adventures:
Buster's Bad Dream (2002, Swing! Games (EU), Nintendo Game Boy
Advance)
- Hajime no Ippo: The
Fighting (Game Boy Advance)
- Tiny Toon Adventures:
Defenders of the Looniverse (cancelled, unknown publisher, PlayStation
2)
- Wario World (2003, Nintendo,
GameCube)
- Dragon Drive D-Masters
Shot (2003, Bandai, GameCube*)
- Astro Boy: Omega Factor (2004, Sega,
Game Boy Advance; developed in collaboration with the Sega team,
Hitmaker)
- Gradius V (2004, Konami,
PlayStation 2)
- Advance Guardian Heroes (2004, Ubisoft,
Game Boy Advance)
- Gunstar Super Heroes (2005, Sega,
Game Boy Advance)
- Bleach DS: Souten ni
Kakeru Unmei (2006, Sega, Nintendo DS*)
- Bleach DS 2nd: Kokui
Hirameku Chinkon Uta (2006, Sega, Nintendo DS*)
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