Overview
Telecomsoft was founded in
1984 when Ederyn Williams,
the General Manager of British Telecom's Information Services division,
proposed a forward-thinking software publishing strategy that would take
advantage of future developments in the
telecommunications industry.
Computer
games were the fastest growing sector within the computer software market
at the time, thus Telecomsoft was set up specifically to publish games on a
wide variety of
8-bit
and
16-bit
platforms.
Three publishing labels were initially established
within Telecomsoft, each with its own specific marketing strategy, although
some of them would later fragment to form a number of sub-labels. The Firebird
label would be Telecomsoft's primary identity. Although initially set up to
publish a range of budget titles, Firebird later evolved into a full price
label. As a consequence the Silverbird label was formed to continue
publishing the budget range. As the
Atari ST
and
Amiga home
computers grew in popularity, the Rainbird label was established to
give the more complex 16-bit titles a unique brand identity, although it was
also used to publish a number of high-profile 8-bit games and application
software.
Telecomsoft continued to enjoy five years of
success with their various labels, until they were acquired by
Microprose
in
1989. The
US-based publisher sold off the Silverbird label soon after the acquisition,
but continued to use the Rainbird and Firebird labels for a short while
before phasing them out.
History
Telecomsoft labels
Firebird
Firebird (earlier christened Firefly Software)
was the first computer game label to be set up at Telecomsoft. Two price
points were initially established: Firebird Silver would release
budget titles priced at
£2.50 whereas Firebird Gold would release
more prestigious titles at £5.95. The Firebird label was aimed squarely at a
teenage market, hoping to entice young spenders to invest their pocket money in
good quality, low-priced games rather than records and comics.
Although there were doubts as to whether or not
the market could afford to sustain a range of budget titles, the Firebird
Silver releases proved to be an instant success. The budget software
market grew rapidly from that moment on as other publishers, such as
Mastertronic
and
Codemasters,
decided to capitalise on the successful price points established by Firebird.
Firebird Gold established itself
just as well as its budget counterpart. Although the price point rose to
£9.95, the label became synonymous with many classic 8-bit titles, such as
Elite,
Revs
and
The Sentinel.
Firebird's success allowed them to acquire a
number of third party developers (see Telecomsoft acquisitions below)
and they also established a deal with
Ultimate Play The Game, whereby they would
convert and publish a number of their successful
ZX
Spectrum games to the
Commodore 64.
Firebird Silver briefly spawned a new
Firebird Super Silver range in 1986 before the entire budget range was
given an overhaul and relaunched as the single Firebird Silver £1.99 Range.
Likewise, a new Firebird Hot label was established to reintroduce
mid-price games back into the market. A final overhaul of the Firebird brand
was conducted in late 1987 as the budget titles became rebranded as Silverbird
and the mid to full-price games as Firebird. These brands remained in
effect until Microprose's acquisition of Telecomsoft in 1989.
Silverbird
Rather than attempt to juggle a number of
potentially confusing budget labels with the same branding as their full
price software, Telecomsoft decided to consolidate and rebrand their budget
labels as a single Silverbird range. Two price points were established
for 8-bit software (£1.99 and £2.99) while a few budget 16-bit titles were
priced at £9.99. These various price points were differentiated between by
their own particular style of packaging.
Rather than simply republish their existing range
of budget software, Silverbird published a range of titles that hadn't
previously been released at a budget price point. This included many original
new titles as well older full-price titles acquired from other publishers.
Following Microprose's acquisition of Telecomsoft,
the US publisher sold off the Silverbird label to a Tudor Enterprises,
a British publisher. They published a compilation pack of old Silverbird
titles and a small number of original titles before closing down their
software publishing operations.
Rainbird
The Rainbird label was established by Tony
Rainbird, a former Micro-Gold employee who joined Telecomsoft to help set up
the Firebird label. For legal reasons, the label's original name, Bluebird,
had to be changed, although it still retained Tony Rainbird's original idea
of releasing all its games in striking blue packaging.
The 16-bit home computer market, largely represented
by the Atari ST and Amiga, was just beginning to take off in 1986 and the Rainbird
label was an ideal opportunity to capitalise on it. Rather than concentrate
on the more simplistic arcade action games that had dominated the 8-bit era, Rainbird
aimed to introduce cutting edge simulators, adventure games and utilities to
the full-price market.
Rainbird quickly forged a
strong partnership with a number of developers who would produce their next
range of high profile games. Magnetic Scrolls and
Argonaut Software were amongst the first
developers to benefit from a publishing deal with the label. Titles such as
The Pawn
and
Starglider
received unprecedented levels of critical acclaim and much attention outside
the popular gaming media (a special version of the latter made it onto Get
Fresh, a popular Saturday morning children's show in the
UK,
in a regular competition slot).
Realtime
Games, a successful ZX Spectrum developer who specialised in fast 3D
action games, came on board to convert Starglider to the ZX Spectrum
and would go on to develop the critically acclaimed
Carrier
Command for Rainbird.
Microprose continued to use the Rainbird
label for a number of years, after its acquisition of Telecomsoft, before
gradually phasing it out. Tony Rainbird left the company a short while earlier
to set up a new company, Intermediates Ltd, which would go on to set up the
popular Special Reserve mail order club.
Telecomsoft acquisitions
Beyond
Software
One of Telecomsoft's earliest acquisitions was
Beyond Software. Originally set up by the EMAP publishing group in 1983,
Beyond published numerous titles on the ZX Spectrum, Commodore 64 and
Amstrad
CPC, but met with very little success until the release of
Mike Singleton's
Lords of Midnight in 1984. The
Tolkien-esque
strategy game became an instant success and allowed Beyond to establish a
distribution deal with American developers
First Star,
as well as a publishing deal with C64 developer
Denton Designs.
After being acquired by Telecomsoft for a six
figure sum, Beyond continued to operate as a unique label, mostly releasing
games that had already been in development for some time, as well as a number
of conversions of existing titles. Telecomsoft did very little with the
Beyond label beyond these releases. A number of high profile titles, such as Star
Trek: The Rebel Universe ended up on the Firebird label, while a highly
anticipated Mike Singleton project, Eye of the Moon, failed to
materialise.