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Square Co., Ltd. was a
Japanese
video game
company
founded in 1983 by
Masafumi Miyamoto and
Hironobu Sakaguchi.
Square's first games were released for the
Nintendo
Family
Computer (also known as the "Famicom," and known
internationally as the Nintendo Entertainment System) and the
Famicom Disk System. Their early games were
not very successful, and by 1987 the company was faced with the possibility
of bankruptcy. That same year, Square employee
Hironobu Sakaguchi was charged with the
creation of a game that might well prove to be the company's last. The result
was
Final Fantasy, a
computer role-playing game for the
Famicom.
The term Final was picked because he was planning
on retiring from the gaming industry and that Final Fantasy was going to be
his last game. Final Fantasy did much better than Sakaguchi and Square
had hoped, and led to a
North American distribution deal with
Nintendo of
America, who released to market Final Fantasy in the
United
States in 1990. Due to its success, Hironobu Sakaguchi's plans for
retirement ended and he stayed at SquareSoft to develop new Final Fantasy
games. It may also be possible that the reason every new Final Fantasy game
has a new story, with new characters is because the original Final Fantasy
game was created with the belief that a sequel would never be created.
Final Fantasy was followed by a
sequel in 1988,
marketed exclusively in Japan until
Final Fantasy Origins. North American
localization was originally planned for the
Famicom version of the sequel, but given the age of the game at that point,
and the imminent arrival of Nintendo's
Super
Famicom (known internationally as the
Super Nintendo Entertainment
System), it was abandoned in favor of the
Super
Famicom
Final Fantasy IV.
Square has also made other widely known games such
as
Chrono Trigger,
Secret
of Mana,
Seiken Densetsu 3,
Xenogears,
Final Fantasy Tactics,
Brave Fencer Musashi,
Vagrant
Story, the
Kingdom Hearts series (done in
collaboration with
Disney Interactive) and, to a lesser extent,
Super
Mario RPG (done completely independent from Nintendo Co. Ltd).
Square was merged into
Enix (known for the
Dragon
Quest series), another Japanese video game producer, in 2002 so as to
curb development costs and become more competitive as a result of Square's
major financial loss with
Final Fantasy: The Spirits Within.
In April of 2003, the merger was completed, forming the new company,
Square
Enix.
Subsidiaries and related corporations
The Disk Original Group (DOG) was a union formed
of no less than seven Japanese video game companies: Square Co., Ltd.,
MicroCabin,
Thinking
Rabbit,
Carry
Lab,
System Sacom,
XTALSOFT, and
HummingBirdSoft.
Founded
July
14,
1986,
Square took the lead of this promising alliance to produce games on the
Famicom Disk System. Because Square headed
DOG, all DOG titles were published under the name Square. In reality,
however, Square only produced a few of the eleven games published under the
DOG label. In general, the games were commercial failures, leading to
Square's brush with bankruptcy and the creation of
Final Fantasy.
Squaresoft is a
brand name
used by Square between 1992 and 2003. As such, the name is often used
(incorrectly) to refer to the entire organization, but its corporate name
remained Square Co., Ltd. until the Enix merger.
Square Soft, Inc. was established as
the official North American subsidiary of Square in March 1989. It was responsible
for both the production and distribution of North American localizations of
Square titles during the
16-bit era, and continued to
produce
English language localizations of Square games
in the
32-bit era. It has
also been responsible for localizing a number of non-Square titles, including
Capcom's
Breath of Fire for the SNES and
Sony's
Wild ARMs
3 for the
PlayStation 2. It developed the game
Secret of Evermore for the SNES. It is
currently known as Square Enix, Inc. Square Soft's original
headquarters were in
Redmond, WA, where it distributed its now-dead
newsletter, the
Ogopogo Examiner, but it was relocated to
Costa
Mesa, CA in August 1996, where it remained until late 2005; as of 2006, Square
Enix, Inc. is now located in
El Segundo, California.
Square L.A., Inc. was established in
August 1995. It was subsequently renamed Square USA, Inc.. It operates
as a high-end
computer-generated imagery research
and development studio, and has been integral in the production of graphics
for Square-produced games since the beginning of the 32-bit era. Its
headquarters are in
Los Angeles, CA and
Honolulu,
HI. Like its sister company, Square Soft, Inc., Square USA is a wholly
owned subsidiary of Square Co., Ltd.
Square
Electronic Arts, L.L.C. was a joint venture between Square and
Electronic
Arts (EA) established in May 1998 to distribute Square-produced game
titles in North America. Its counterpart was
Electronic Arts Square, K.K., in
Japan, which was established to distribute EA games in
Asia. Both companies
were folded at the end of March 2003 as a result of the merger of Square and
Enix.
Square Europe, Ltd. was established in
December 1998 to localize and market Square-developed games in
Europe and
Australia.
Located in London, England, Square Europe was granted exclusive publishing
rights in Europe and other PAL territories for all interactive entertainment
titles developed by Square.
DigiCube Co, Ltd. was established in February
1996. It was formed to market and distribute games and related merchandising
(toys,
books,
music, etc.) in
Asia. It declared
bankruptcy
in October 2003.
Square
Pictures, Inc. was established in November 1997 to develop and
produce
computer-generated imagery films based
on Square properties. It was folded in 2003, following the box-office failure
of its only feature-length production,
Final Fantasy: The Spirits Within.
However, it did survive just long enough to create the CGI short-film,
Final Flight of the Osiris for
The Matrix
spin-off
DVD,
Animatrix.
Quest was an independent software development studio
established in July 1988, best known for the
Ogre
Battle series. Several team members, including Yasumi Matsuno, Hiroshi
Minagawa and Akihiko Yoshida, left Quest in 1997 to join Square, where they
worked on several titles for the Sony
PlayStation,
including
Final Fantasy Tactics and
Vagrant
Story. In June 2002, Quest was purchased by Square.
Square Visual Works
Co., Ltd. (CG Studio), Square Sounds Co., Ltd. (Sound Studio), Squartz
Co., Ltd. (Quality Assurance) and Square Next Co., Ltd. were all
founded in June 1999. All were subsequently absorbed into Square Co., Ltd. in
2001 and 2002.
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