DAVESWORLD

 

Quake 4

 

Using the same graphics engine as Doom 3, we have the latest game from the great publisher Raven.  I think there out in general is better than ID; Heretic, Soldier of Fortune and Return to Castle Wolfenstien. 

 

For me this was a bit of a backwards step.  Yes, it’s got great graphics, that when it’s not dark all the frigging time.  It does use the lighting effects well but so what.  It seemed to me that whilst the world had gone on to make better game this got stuck in a time warp.

 

For a start; it still uses the same tired old plot premise that was used over eight years ago in Quake 2 and I know that it’s a direct sequel but, couldn’t they have improved the story a little bit.  Doom 3 has a better story for crying out loud.  The specs that were need to run this game beggared belief. 

 

It was uncommon for the top and I do mean top of the range PC to have difficulties. I’m sure there are those who would point out that if you turned down the setting, this game ran fine and I would have to agree with them but, when you spend thousand of pounds on a new gaming rig, you’re looking at pushing everything to the max.  It isn’t logical but neither is spending thousands of pounds on a computer just to play games.

 

So you had the trade off.  In fact, I think almost everyone had the trade off and when you consider how well Half Life 2 ran on so many different setups,  it just made this look a little bit rushed.

 

If they make a Quake 5 I would ask them to stop trying to frighten me and frighten me.

 

Good game but must try harder.